Sunday 28 September 2014

Megaman X Ver. Ke Video and renders (UPDATED Sept 28, 2014)


Megaman X Ver. Ke 3D model video from J.D. Viardo on Vimeo.


For an April Fool's joke, Mizuno Keisuke (artist for Megaman Powered-Up and Maverick Hunter X) had designed a version of Megaman X and stated that it would be made into a figure kit. Well, it turned out to be an april fools prank and of course many were disappointed.

 The design however was so good and I knew that eventually I would have to attempt to sculpt it.
The video above has a render, the turnaround, the wireframe turnaround and a render in after-effects.



 

Saturday 27 September 2014

Friday 26 September 2014

Change Room Work-in-Progress

 
This project started out as a fan-art piece. This here is Jessica Nigri, a very famous cosplayer. One of my friends had joked that her room must be some sort of crazy due to the amount of cosplay she does. So I started imagining what it would actually look like.
 
This piece is not finished and is a Work-in-Progress.
 

















Action Comics No.1 Tribute Renders

 
I'm a huge comic-book nerd. I wanted to do a scene with a superhero and a good demonstration of his/her powers and this scene was definitely on top of the list in my mind.

Superman was mostly sculpted in ZBrush and the 1937 chevy was modelled mostly in Maya and detailed in ZBrush.

Images were rendered in ZBrush








Action Comics No.1 Tribute Turnaround Video


Action Comics No.1 Tribute ZBrush Sculpt from J.D. Viardo on Vimeo.




I'm a huge comic-book nerd. I wanted to do a scene with a superhero and a good demonstration of his/her powers and this scene was definitely on top of the list in my mind.

Superman was mostly sculpted in ZBrush and the 1937 chevy was modelled mostly in Maya and detailed in ZBrush.

Cherry Bombb

 
Cherry Bombb was designed to be used in my friend's programming demo reel for his final assignment. It was an FPS shooter deathmatch game so I needed a stylish character with a cannon-arm.
I designed her to have a Tank-Girl feel, and leaned towards a punk-style.
She was sculpted in ZBrush and is rigged in Maya.















Cherry Bombb Turnaround Video


Original Character Design and Sculpt: Cherry Bombb from J.D. Viardo on Vimeo.
 



Cherry Bombb is rendered in ZBrush and clip was made in After Effects. This video clip contains renders at the beginning and the turnaround at the end.

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