Thursday 13 November 2014

Daryl Dixon: Aftermath


Daryl Dixon: Aftermath from J.D. Viardo on Vimeo.
 
 
 
 
 
 
 
 
Originally I was going with the earlier, short-haired Daryl. When starting the fibermesh, I had decided on the longer-haired version.
 


Starting to work on zombies



Starting the fibermesh hair polygroups. Funky.


To keep current, I decided to go with the longer hair Daryl version instead

 
 
This is what happens when you play with Displacement Maps...

 

T-Pose mesh in ZBrush






 

 
Norman Reedus portrays a character named Daryl Dixon in the hit television series, The Walking Dead. In 2011, I had created a 2D fanart of Daryl sitting atop a pile of zombies.

I have decided to redo that scene but in a 3D digital sculpt. I'm a big fan of comic-book artist Jae Lee and I wanted to portray Daryl in a dramatic pose amidst the darkness, much like Jae Lee's cover-art.
Norman is sculpted in ZBrush with fibermesh and was moved to Maya to finish the scene. It was then rendered in VRay and completed in Photoshop and After Effects.
 

 

Text widget